<html><body>Od: Gerd Petermann <gpetermann_muenchen@hotmail.com><br><blockquote><div><div></div></div></blockquote><p><br></p><p>Hi Gerd, <br></p><p><br></p><blockquote><div><div>The optimization of roads is the most<br>complex part, that's why I've started with that. Now I am working on <br>shapes. I hope in the end I'll have a few algos which are fast enough to<br>reduce all errors which are caused by rounding to map units, no matter<br>whether lines are routable ways or not.<br>As long as you use resolution 23 for level 0 you have to live with big<br>rounding errors.</div></div></blockquote><p><br></p><p>I will switch from resolution 23 to 24 to try make improvements and also use --route option.</p><p><br></p><p>Thank you for your help.</p><p><br></p><p>mira<br></p></body></html>