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<body class='hmmessage'><div dir='ltr'>Hi Uli,<br><br>yes, in most cases the patched version is much better, and I have found<br>some nice improvements so I have an even better patch,<br>BUT it is not very good when splitting a whole planet.<br>I still try to understand why the old version is able to find<br>a rather usable split with only a few tests, while the patched version<br>is running much longer to end up with a bad result.<br><br>Gerd<br><br><div>> Date: Sat, 24 May 2014 04:55:58 -0700<br>> From: ulibaer@gmail.com<br>> To: mkgmap-dev@lists.mkgmap.org.uk<br>> Subject: Re: [mkgmap-dev] [Patch v1] improve splitter<br>> <br>> Hi Gerd,<br>> <br>> i splat ( ;-) ) Germany.o5m with --max-nodes=2000000 per tile. With version<br>> 389 i get 96 tiles, with the improved version i get only 91 tiles with<br>> extraordinary equality in size, also the final gmapsupp.img is smaller. I<br>> think, it's a good improvement!<br>> <br>> Best regards, Uli<br>> <br>> <br>> <br>> --<br>> View this message in context: http://gis.19327.n5.nabble.com/Patch-v1-improve-splitter-tp5807051p5807163.html<br>> Sent from the Mkgmap Development mailing list archive at Nabble.com.<br>> _______________________________________________<br>> mkgmap-dev mailing list<br>> mkgmap-dev@lists.mkgmap.org.uk<br>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev<br></div>                                            </div></body>
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