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<body class='hmmessage'><div dir='ltr'>Hi Steve,<br><br>thanks, I'll have a closer look at this. With a little bit of<br>luck I just have to call Coord.incHighwayCount(),<br>IIRC there should be no code that fails when <br>the counter is > 1 without being a a road junction.<br><br>Gerd<br><br><div>> Date: Mon, 22 Dec 2014 10:17:27 +0000<br>> From: steve@parabola.me.uk<br>> To: mkgmap-dev@lists.mkgmap.org.uk<br>> Subject: Re: [mkgmap-dev] random housenumbers<br>> <br>> Hi Gerd<br>> <br>> > how can I make sure that Garmin programs do not try to<br>> > interpolate housenumbers for places where this is not<br>> > wanted?<br>> ><br>> > Is it possible that there is another attribute besides<br>> > ODD,EVEN,BOTH ?<br>> <br>> No, you just have a range consisting of the one number to that same <br>> number. eg E,42,42.<br>> <br>> If there are several random numbers on a segment of road then you<br>> would have to introduce new flagged nodes at appropriate places along<br>> the road.<br>> <br>> By flagged node I mean that it has what we call the extra-bit set.<br>> See LinePreparer. Currently I believe that we only set this bit<br>> on road junction nodes, but it can be set on any point in the road.<br>> Unfortunately there may be assumptions in the routing code about usage<br>> of the extra bit, since we didn't know that until house numbers. The<br>> house number code should be OK in that respect though.<br>> <br>> Also when adding extra nodes along the road you would have to be<br>> careful that they are not removed by any of the simplifying filters.<br>> <br>> ..Steve<br>> _______________________________________________<br>> mkgmap-dev mailing list<br>> mkgmap-dev@lists.mkgmap.org.uk<br>> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev<br></div>                                            </div></body>
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