<html>
<head>
<style><!--
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
font-size: 12pt;
font-family:Calibri
}
--></style></head>
<body class='hmmessage'><div dir='ltr'>Hi Minko,<br><br>that' s good news :-)<br><br>When you reach the limit again you may have to remove some <br>details from the overview map, e.g. use level 19/20 instead of 18<br>or remove the "background" type 0x10100.<br><br>I only see one potential improvement in the program: <br>Many bytes are used to store sea / coastline polygons.<br>If we ever manage to find a better algo to simplify<br>them for the low Garmin resolutions we may be able<br>to store better info with fewer bytes. The current combination <br>of filters tends to produce self-intersecting ugly <br>looking triangles which often contain spikes, which means<br>they have redundant bytes.<br><br>@Mike Baggaley:<br>I think your pointInPolygon-v0.patch<br>showed a completely new approach to simplify polygons<br>using the Java Graphics2D.fillPolygon() method.<br>Maybe this could be used as a new filter for shapes<br>in MapBuilder. It seems to do exactly what we want.<br><br>Gerd<br><br><div><hr id="stopSpelling">Date: Thu, 14 May 2015 11:17:20 +0200<br>From: ligfietser@online.nl<br>To: mkgmap-dev@lists.mkgmap.org.uk<br>Subject: Re: [mkgmap-dev] EU map too big?<br><br><div style="font-family:times new roman, new york, times, serif;font-size:12pt;color:#000000;"><div>Hi Gerd,<br></div><div>Probably something went wrong the first time. I now managed to produce a full map with all the tiles and mkgmap-r3595.<br></div><div>Thanks again for the quick fixes!<br></div><div><br></div></div><br>_______________________________________________
mkgmap-dev mailing list
mkgmap-dev@lists.mkgmap.org.uk
http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev</div>                                            </div></body>
</html>