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<p>Hi all,</p>
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<p>I got no feedback on the <span>do_not_split_0x4a_polygon.patch </span>which I provided to fix the problems reported by</p>
<p>Thomas and Andrzej, see <br>
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<p><a id="LPlnk834516" href="http://gis.19327.n5.nabble.com/How-do-I-transform-the-name-of-all-Ways-tp5875326p5875519.html" class="OWAAutoLink">http://gis.19327.n5.nabble.com/How-do-I-transform-the-name-of-all-Ways-tp5875326p5875519.html</a></p>
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<p>I checked older versions of the source and</p>
<p>found out that older versions of the code did contain a special treatment for the 0x4a polygons, I removed those</p>
<p>in the overview2 branch and I don't exactly remember why, so I've reverted that part of the change.</p>
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<p>I have the feeling that the code should be changed somewere else, the tests in
<span>PolygonSubdivSizeSplitterFilter.java</span></p>
<p>were introduced by WanMil long before we changed the split algo in MapSplitter.
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<p>Both sources use diverse hard coded limits, and I have no idea why these are not relevant for 0x4a polygons.</p>
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<p>I assume that there is a maximum tile size (at least we have it in splitter) so maybe mkgmap should stop with an error</p>
<p>message when one tries to create a map with larger tiles?</p>
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<p>Gerd<br>
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