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<p>Hi Ticker,</p>
<p><br>
</p>
<p>are you sure that the order matters? I've never heard that theory</p>
<p>and I would be surprised when that is true.<br>
</p>
<p>The normal way to handle the draw order is to use a typ file, not sure</p>
<p>if this works on your device, but it seems to work well for others.<br>
</p>
<p><br>
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<p>Gerd<br>
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<div id="x_divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" color="#000000" style="font-size:11pt"><b>Von:</b> mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von Ticker Berkin <rwb-mkgmap@jagit.co.uk><br>
<b>Gesendet:</b> Samstag, 23. Juli 2016 18:45:59<br>
<b>An:</b> mkgmap development<br>
<b>Betreff:</b> [mkgmap-dev] Option to output polygons in size order</font>
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<div class="PlainText">Hi<br>
<br>
I'm using splitter-r437/mkgmap-r3676 to make a map for Etrex Legend<br>
from british-isles-latest.osm.pbf from geofabric.de.<br>
<br>
Using "default" style and not using a TYP file, no land features<br>
(woods,marsh,green) show because an island polygon for "British Isles"<br>
is rendered near the end, on top of everything else. I guess that the<br>
Etrex has all area types as the same draworder and renders them in file<br>
order.<br>
<br>
I presume I could use TYP / _DrawOrder to change this behaviour<br>
slightly but I keep finding examples of woods in islands in lakes in<br>
marsh in islands etc etc, so _DrawOrder can't solve the problem.<br>
<br>
What would make everything show correctly would be to output polygons<br>
in size order, largest to smallest. Could this be done easily? either<br>
in splitter then --preserve-element-order, or in mkgmap, possibly after<br>
style processing because there will be a lot fewer polygons at this<br>
point.<br>
<br>
Regards<br>
Ticker Berkin<br>
<br>
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