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--></style></head><body lang=DE link=blue vlink="#954F72"><div class=WordSection1><p class=MsoNormal><span lang=EN-GB>A good guide for the extended types of blue maps is this one:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><a href="https://mega.nz/#!YV8V2ZzI!Vo9x3_tVvJhrRrErPQC8NIGKrA95AL2Up_mIDzKiadI">https://mega.nz/#!YV8V2ZzI!Vo9x3_tVvJhrRrErPQC8NIGKrA95AL2Up_mIDzKiadI</a><o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>There is another big difference between topo maps and real blue maps:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>On topo you start with an empty map that is considered all land. Then you draw water polygons such as sea or riverbank on this.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>On blue you start with an empty map that is considered all water. Then you draw land polygons on this.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Until now I do not know any 3rd party maps that are real blue maps. Today all homemade maps are topos that may just look like blue maps. But this is no problem as long as you can make sure that polygons like intertidal zones, depth areas or fairways are drawn on top of the sea/riverbank polygons and not covered by them.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><div style='mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=MsoNormal style='border:none;padding:0cm'><b><span lang=EN-GB>Von: </span></b><span lang=EN-GB><a href="mailto:osm@pinns.co.uk">nwillink</a><br><b>Gesendet: </b>Samstag, 29. Oktober 2016 07:12<br><b>An: </b><a href="mailto:mkgmap-dev@lists.mkgmap.org.uk">mkgmap-dev@lists.mkgmap.org.uk</a><br><b>Betreff: </b>Re: [mkgmap-dev] patch to write polygons in decreasing order<o:p></o:p></span></p></div><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Having examined a 'blue' map more closely the polygon type structure is more<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>complicated:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>My blue map of the Southwest coast of EnglandĀ only uses extended types: ie<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Here are some of the polygons:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10104 base map similar to 0x4a or 0x4b (Interestingly I can't detect any<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>4a or 4b)<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10101 = land<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10301 = intertidal (green)<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10302 0x10304 -0x10305 depth areas (shades of blue)<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10409 Danger Area<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>0x10507 tidal area <o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>etc<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>As stated earlier TYP files have no effect on colour nor draworder.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>I looks like the imgs contain (GMP) tiles and in this respect are similar to<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>Garmin GB Discoverer maps etc<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p></div></body></html>