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--></style></head><body lang=DE link=blue vlink="#954F72"><div class=WordSection1><p class=MsoNormal><span lang=EN-GB>Meanwhile I repaired the “Bad Godesberg” fairway polygon (in osm data) and now can confirm that draw order works perfectly for fairway on river polygons.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>After that I tested intertidal zones on top of sea polygons. Everything works perfect. It is amazing:<o:p></o:p></span></p><p class=MsoNormal><a href="https://mega.nz/#!oJ1WmLKT!AbxYucPbfP79F1Rv_5B5btUK3KkkWktBnqtyfTZIBV8">https://mega.nz/#!oJ1WmLKT!AbxYucPbfP79F1Rv_5B5btUK3KkkWktBnqtyfTZIBV8</a><o:p></o:p></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>I tried to achieve this for about 5 years, but had no chance. And now it works. Many thanks to Ticker for making this possible.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>And sorry for mixing up threads. It´s because I´m so excited about the new feature!<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><o:p> </o:p></p><div style='mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=MsoNormal style='border:none;padding:0cm'><b>Von: </b><a href="mailto:rheinskipper1000@gmx.de">rheinskipper1000@gmx.de</a><br><b>Gesendet: </b>Mittwoch, 16. November 2016 18:45<br><b>An: </b><a href="mailto:mkgmap-dev@lists.mkgmap.org.uk">mkgmap-dev@lists.mkgmap.org.uk</a><br><b>Betreff: </b>Re: [mkgmap-dev] mkgmap:drawLevel and --order-by-decreasing-area</p></div><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><span lang=EN-GB>My first test look really promising. All the draw order problems for fairway on river Rhine in the Mainz/Wiesbaden area are gone. It looks very beautiful now:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><a href="https://mega.nz/#!dFE1QIKK!BfIobp0WApKJtGdthwWvDt8IzNluZSwOaixW7PnmvJk">https://mega.nz/#!dFE1QIKK!BfIobp0WApKJtGdthwWvDt8IzNluZSwOaixW7PnmvJk</a><o:p></o:p></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>However I still found one spot where the fairway is still not visible:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><a href="https://mega.nz/#!IM1FjK6R!Q0pDo43Qu8alan4Qrk4QCGsQtTyoQg7eWQx5cLs_EU8">https://mega.nz/#!IM1FjK6R!Q0pDo43Qu8alan4Qrk4QCGsQtTyoQg7eWQx5cLs_EU8</a><o:p></o:p></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>But this should not be a mkgmap issue because same problem also exists in openseamap online map. I will investigate further and keep you informed.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Thank you so much for this great improvement. It is a huge step for the openseamap project because it is pre-condition for rendering crowdsourced water depth as different shades of blue. There are 7 different predefined extended types for water depth which all have same built in draw order. Now chances are good that they can be controlled.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><span lang=EN-GB>And sorry for mixing LEVEL and RESOLUTION. I used LEVEL but my style is based on default style which uses RESOLUTION.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Ups, thread was still wrong.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><div style='border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm 0cm 0cm'><p class=MsoNormal><b><span lang=EN-GB>Von: </span></b><span lang=EN-GB><a href="mailto:rwb-mkgmap@jagit.co.uk">Ticker Berkin</a><br><b>Gesendet: </b>Mittwoch, 16. November 2016 17:05<br><b>An: </b><a href="mailto:mkgmap-dev@lists.mkgmap.org.uk">mkgmap-dev@lists.mkgmap.org.uk</a><br><b>Betreff: </b>Re: [mkgmap-dev] Spurious points & Basecamp blank tiles<o:p></o:p></span></p></div><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Hi<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Not quite, you should have something like:<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>seamark:type=fairway {name 'fairway'; set mkgmap:drawLevel=60 }<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>[0x10306 level 2]<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>waterway=riverbank { set mkgmap:drawLevel=02 } [0x10302 resolution 18]<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>but you only need one of the mkgmap:drawLevel for the fairway to be<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>written after/overwrite the riverbank. Which you use depends on what<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>you want the behaviour to be with other polygons sharing the same area.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Also, slightly confusing to have level and resolution in the same<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>style.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>And the wrong thread.<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><span lang=EN-GB>Regards<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>Ticker<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>_______________________________________________<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>mkgmap-dev mailing list<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>mkgmap-dev@lists.mkgmap.org.uk<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB>http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev<o:p></o:p></span></p><p class=MsoNormal><span lang=EN-GB><o:p> </o:p></span></p><p class=MsoNormal><o:p> </o:p></p><p class=MsoNormal><o:p> </o:p></p></div></body></html>