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<p>Yes, thats what I intended. Thanks for correcting this Gerd.<br>
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<div id="x_divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" color="#000000" style="font-size:11pt"><b>Van:</b> mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> namens Gerd Petermann <GPetermann_muenchen@hotmail.com><br>
<b>Verzonden:</b> woensdag 8 februari 2017 23:10:41<br>
<b>Aan:</b> Development list for mkgmap<br>
<b>Onderwerp:</b> Re: [mkgmap-dev] [Patch] unpaved roads</font>
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<div class="PlainText">The thread suggest different changes. The last one is this:<br>
highway=* & mkgmap:unpaved=0 & smoothness ~ '.*(bad|horrible|impassable)' { add mkgmap:road-speed = '-2' }<br>
<br>
I think this will not work as there is no rule to set mkgmap:unpaved=0.<br>
Did you mean mkgmap:unpaved!=1 instead?<br>
<br>
Gerd<br>
________________________________________<br>
Von: mkgmap-dev <mkgmap-dev-bounces@lists.mkgmap.org.uk> im Auftrag von lig fietser <ligfietser@hotmail.com><br>
Gesendet: Mittwoch, 8. Februar 2017 19:26:52<br>
An: mkgmap-dev@lists.mkgmap.org.uk<br>
Betreff: Re: [mkgmap-dev] [Patch] unpaved roads<br>
<br>
I prefer v1, some remarks:<br>
<br>
<br>
Please add paving_stones:30 (6012 cases)<br>
<br>
<br>
I would suggest to set smoothness ~ '.*(very_bad|horrible|impassable)' and give smoothness=bad a road_speed penalty. See
<a href="https://forum.openstreetmap.org/viewtopic.php?id=57179">https://forum.openstreetmap.org/viewtopic.php?id=57179</a><br>
<br>
<a href="https://github.com/ligfietser/mkgmap-style-sheets/commit/1950f88900baaff405bab01887d7e7acbab799af">https://github.com/ligfietser/mkgmap-style-sheets/commit/1950f88900baaff405bab01887d7e7acbab799af</a><br>
<br>
<br>
________________________________<br>
<br>
Hi all,<br>
<br>
I've created two different patches, both treat surface=cobblestone as paved.<br>
The major difference between v1 and v2 is in the handling of possibly conflicting attributes.<br>
For example, I found quite a lot of ways with<br>
highway=track, surface=paved , tracktype=3<br>
in my hometown area.<br>
With v1 and also with unpatched default style this will be treated as unpaved, with v2 it is paved.<br>
<br>
The logic in v2 is that we first find surface tags which say "road is paved" and for those roads<br>
we will never set mkgmap:unpaved=1.<br>
<br>
Which one would you prefer?<br>
<br>
Gerd<br>
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