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/*
 * Copyright (C) 2009.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 3 or
 * version 2 as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 */

package uk.me.parabola.imgfmt.mdxfmt;

import java.nio.ByteBuffer;

/**
 * Represents an individual file in the MDX file.
 *
 * I don't really understand the difference between what I call hex mapname
 * and mapname.  We shall always make them equal.
 *
 * There is no good reason to call it 'hexMapname' its just a name that stuck
 * I still don't know what the difference is. We always make them the same
 * but they can differ.
 */

public class MapInfo {
        private int hexMapname;
        private int mapname;
        private char familyId;
        private char productId;

        private String filename;

        void write(ByteBuffer os)  {
                os.putInt(hexMapname);
                os.putChar(productId);
                os.putChar(familyId);
                os.putInt(mapname);
        }

        public int getHexMapname() {
                return hexMapname;
        }

        public void setHexMapname(int hexMapname) {
                this.hexMapname = hexMapname;
        }

        public void setMapname(int mapname) {
                this.mapname = mapname;
        }

        public void setFamilyId(char familyId) {
                this.familyId = familyId;
        }

        public void setProductId(char productId) {
                this.productId = productId;
        }

        public int getMapname() {
                return mapname;
        }

        public String getFilename() {
                return filename;
        }

        public void setFilename(String filename) {
                this.filename = filename;
        }
}