[mkgmap-dev] bug in LineClipper (branches/nod)
From Steve Ratcliffe steve at parabola.demon.co.uk on Thu Nov 27 22:52:00 GMT 2008
Hi I am just about to commit a merge the work from trunk into nod which I hope doesn't confuse things too much. Sorry if it does. > there seems to be something wrong in LineClipper.clip -- it seems to > create a bunch of zero-node roads, which then cause a crash in OK, I havn't looked at your patch fully yet, but I see a problem. MapRoad is a sublass of MapLine, but if one is clipped, then it is copied as if it were a MapLine. Therefore it will not get a roadId or a roadDef set. > The resulting maps appear to have some segments missing. Do you think > this might be caused by clipping? Perhaps, but nothing should be clipped, should it? There may be a bug where more is being clipped than should be. This was recently the case with polygons and a similar bug caused all polygons to be invisible. Cheers, ..Steve
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