[mkgmap-dev] [PATCH] fix for "pink line of death" bug in routing
From Paul news at pointdee.co.uk on Mon Feb 9 17:35:11 GMT 2009
r865 works for me. Just thought I'd let you know. All of the pink lines of death around where I work have now disappeared. As suggested below I have set $rnod to 30 in osm2mp.pl Thanks for the patch Paul Mark Burton wrote: > Hi Robert, > >>> Although this patch helped for "small routes" (say < 20km), when I >>> tried a much longer route (90km or so) it went wrong near the end. >>> >>> So back to the drawing board, but at least that's part of the problem >>> sorted if not the whole problem. >> But let's look for related problems. In particular, are the signs of >> offsets encoded correctly? Negative offsets might explain why >> occasionally, the route goes off in the opposite direction. > > Actually, I think the fix really did solve the major problem. > > Further investigation shows that the badness I am seeing with my > "longer route" is related to the number of nodes in a particular way. > > If I limit the number of nodes to no more than 16, the routing works > without going wacky. If I have some larger number of nodes (actual > limit TBD but more than 16), the gps gets it wrong - it actually looked > like it routed to the far end of the way rather than the near end. > > So, if you use the patch from yesterday and limit the number of nodes in > a way, it's looking pretty good (for the moment!) > > Cheers, > > Mark > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > >
- Previous message: [mkgmap-dev] [PATCH] fix for "pink line of death" bug in routing
- Next message: [mkgmap-dev] [PATCH] fix for "pink line of death" bug in routing
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list