[mkgmap-dev] [patch] inter-tile routing
From Robert Vollmert rvollmert-lists at gmx.net on Wed Feb 18 22:00:40 GMT 2009
On Feb 18, 2009, at 15:33, Mark Burton wrote: > Not much too report after spending quite a few hours on this last > night. > > I am trying to understand why some inter-tile connections are good and > a lot are bad. I have tried moving points around and rounding > coordinates > and stuff like that but with no knowledge gained about from the fact > that > it appears you can zero the bottom 2 bits of the lat/lon values in > the nod3 > record and it doesn't stop a good inter-tile connection from > working. If you > zero 3 bits, that stops it being usable. > > I have tried limiting the size of the NOD3 section to 16 entries, it > made no > difference. Not sure why I never noticed before, but it seems the NOD3 entries have to be ordered by coordinates! Seems obvious, right? The sample I've just checked seems to have them ordered by increasing longitude, but it doesn't have boundary nodes on all edges, so I'm not quite sure this is right... Combined patch against current trunk attached, feedback welcome. Cheers Robert -------------- next part -------------- A non-text attachment was scrubbed... Name: boundary.patch Type: application/octet-stream Size: 7456 bytes Desc: not available Url : http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20090218/3229c5fd/attachment.obj -------------- next part --------------
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