[mkgmap-dev] Inter-tile routing now available in trunk
From Mark Burton markb at ordern.com on Thu Feb 19 23:50:24 GMT 2009
On Thu, 19 Feb 2009 23:33:58 +0000 Steve Ratcliffe <steve at parabola.demon.co.uk> wrote: > On Thu, Feb 19, 2009 at 10:17:50PM +0000, Steve Ratcliffe wrote: > > OK I think the problem is that the boundary nodes on the E side > > of the tile are missing. > > So I've found that this is because the line is clipped twice and > the second time is after the boundard node has been set which > gets replaced again. Not sure why that doesn't happen on max Lat > as well -- or perhaps it does and doesn't matter. > Ah, yes. I remember looking at that and thinking "best not clip it twice" and then I forgot to do anything about it. Sorry. > So the following patch fixes it, although I think the right solution > would be to move the code that fixes the roads up after being split > into a LineAdder. Not sure I understand what you're driving at here, which code do you think should be moved? Cheers, Mark
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