[mkgmap-dev] Tile size and routing performance?
From Mark Burton markb at ordern.com on Fri Feb 27 23:46:51 GMT 2009
Just a thought. When I split the map I am using for testing, I specify --max-nodes=100000 to the splitter. This is quite a lot smaller than the default value for max-nodes. Those of you suffering inter-tile routing problems, what value are you using for max-nodes? If you're using the default value, why not try using a smaller value and see if it makes any difference to the routing performance? Cheers, Mark
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