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[mkgmap-dev] minor enhancement to tile-splitter

From Jon Burgess jburgess777 at googlemail.com on Sun Mar 8 16:43:58 GMT 2009

The attached patch makes the tile splitter look at the width of the area
at both the min & max latitude. This slightly reduces the number of
tiles needed for the planet and makes the splitting slightly faster.

Based on planet-071010.osm.bz2 
* original    => 49 tiles
* with patch  => 44 tiles

Mkgmap does not manage to generate a map from the output though, it
fails with an out of heap space error. I'll try adding something which
limits the maximum bounds of each tile too.

	Jon

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