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[mkgmap-dev] Tiles that crash MapSource with latest Mkgmap

From Lambertus osm at na1400.info on Mon Apr 6 08:06:46 BST 2009

Steve Ratcliffe wrote:
>> Do you recommend to use the -ea option in my mapbuilding process just to  
>> notice that a map has failed? I certainly would like to know if it did,  
>> so I can flag it as such. Or does it do other (possibly unwanted) things  
>> as well?
> 
> It would certainly be useful to use -ea.  In theory assertions should only be
> triggered because of a bug or something unexpected or something that is not
> handled.  In all those cases it would be good to know about the problem
> anyway.
> 
Thanks.

> It looks like the splitter is going to have to look at the number of ways
> or even the number of highways to deal with this without making all tiles
> smaller than they need to be.
> 
I'm looking forward to this.



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