[mkgmap-dev] Tiles that crash MapSource with latest Mkgmap
From Lambertus osm at na1400.info on Mon Apr 6 08:06:46 BST 2009
Steve Ratcliffe wrote: >> Do you recommend to use the -ea option in my mapbuilding process just to >> notice that a map has failed? I certainly would like to know if it did, >> so I can flag it as such. Or does it do other (possibly unwanted) things >> as well? > > It would certainly be useful to use -ea. In theory assertions should only be > triggered because of a bug or something unexpected or something that is not > handled. In all those cases it would be good to know about the problem > anyway. > Thanks. > It looks like the splitter is going to have to look at the number of ways > or even the number of highways to deal with this without making all tiles > smaller than they need to be. > I'm looking forward to this.
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