[mkgmap-dev] What does mkgmap do by default
From Nop ekkehart at gmx.de on Sat Apr 11 20:22:28 BST 2009
Hello! Currently I am getting a little bit confused with all of the development being done on mkgmap. I have read about making streets searchable and that it does decrease performance and that there is a parameter to suppress sorting of streets. But when are features like this executed? Do they need a parameter to activate them? Or do they need a parameter to suppress them? I have read about a patch do create a certain type of shields on the highways. But what if I don't need them or want them to look differently? So I wanted to ask what does mkgmap do by default? What can be activated, what needs to be deactivated? Or more specifically: I just want to build a huge topological map and need good performance for that. I do not need routing and no searchable streets. So how do I need to call mkgmap? confused Nop
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