[mkgmap-dev] generating custom maps (stylesheet or typ files)
From Clinton Gladstone clinton.gladstone at googlemail.com on Wed May 27 15:47:55 BST 2009
On Tue, May 26, 2009 at 10:18 PM, Marko Mäkelä <marko.makela at iki.fi> wrote: > Are there any freely distributable TYP files that could be used as a starting > point? I understood that TYP files can only be created with closed-source > Windows programs You will note that the online TYP editor I mentioned above has Perl source code available with a BSD license: http://ati.land.cz/gps/typdecomp/ > I would like to contribute > to a common TYP file in some way: writing translations, suggesting custom > POI types (e.g., shop=bicycle, amenity=recycling), and so on. The preferred > format for editing would be text, and the textual source of the TYP file > would live in some public svn repository. Does that sound doable? To set this up in a multiple platform/open source environment would require extensive modification of the above Perl code, or a new implementation of it in another language (Java? Python?). If you or someone has lots of time available, this would be a worthy project. :-) If you were to work directly with the binary TYP file, you could repeatedly edit it using the online editor: http://ati.land.cz/gps/typdecomp/editor.cgi To keep the text up to date, you could also decompile the TYP file from the above site. > Which ones would you recommend? I started experimenting with the TYP file created by Carsten Schwede: it it quite comprehensive. I then created a more minimal file from scratch, with the intention of getting a map that displays quickly and can be reasonably used both for motorized and non-motorized transport. If you are interested, I could send you my TYP file and my style files directly by e-mail. (I do not have a Web presence where I could otherwise post these items.) Cheers.
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