[mkgmap-dev] Problem routing over very short roads
From Mark Burton markb at ordern.com on Thu Jun 4 11:54:29 BST 2009
Hi Felix, > Do you see any solution to this problem? Sorry, I don't have a plan at this time. > I think if a way is shorter than 3.4m we get the problem. I don't think > it is because of the duplicate ways. It's more subtle than that because I could make a small map (just a few 100ms height and width) that included that way and mapsource was quite happy with it but when I processed your big file, it didn't like it - so either the problem is related to the density of stuff around or the size of the area being processed or something... > Could we maybe have a filter that joins such tiny roads to the ones it > is connected too? Well, if it becomes zero length that will happen anyway because that's what the new remove-short-arcs option does. What I could do is extend that code to allow the min distance to be specified so you could say --remove-short-arcs=3.5 and it would zap all arcs under than length but without the distance, i.e. just --remove-short-arcs would only zap zero length arcs. I will produce a patch to do that, should be quick to do. Cheers, Mark
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