[mkgmap-dev] [PATCH v1] sea polygons
From Christian Gawron christian.gawron at gmx.de on Sat Aug 1 22:10:51 BST 2009
Hi, the attached patch adds a sea polygon (based on the bounding box of the map) and a multipolygon relation with all lines tagged as natural=coastline as inner elements. The code merges coastline components as far as possible. The patch also contains the multipolygon patch by Rudi which wasn't commited so far (without this patch, the rendering fails). The sea polygon is created as "natural=sea", for which I added a mapping to garmin type 0x32. Caveat: I have only tested this for islands (Corsica) so far. Best wishes Christian -------------- next part -------------- An embedded and charset-unspecified text was scrubbed... Name: sea.patch Url: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20090801/974d365c/attachment.pl
- Previous message: [mkgmap-dev] Splitter and areas.list format
- Next message: [mkgmap-dev] [PATCH v1] sea polygons
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list