[mkgmap-dev] [PATCH v4] - min arc length fixes
From Clinton Gladstone clinton.gladstone at googlemail.com on Fri Aug 14 16:18:20 BST 2009
On Fri, Aug 14, 2009 at 2:44 PM, Greg Troxel<gdt at ir.bbn.com> wrote: > I most recently built with all 6 NE states (conn, ri, mass, vermont, new > hampshire, maine) all together, invoking the script 'do-mkgmap' which > follows as something like > > $ do-mkgmap *.osm.bz2 In this case, routing will not work across state boundaries. You know that though, right? I compiled Massachusetts and experimented with routing in Mapsource (I will try Roadtrip later). I found that routing only works for very short distances (even without crossing tile boundaries). For example, I tried the I95 around Boston. There, I could only route along segments which were less than 1 km long. It seemed, although I have not tested enough to confirm, that it was hardest routing along the more curved sections of highway. This would support the hypothesis that the node density is too high for proper routing. I have not had time to download the OSM data to take a look. I wonder if a way simplification patch could help here. I'm surprised that you were able to create routable maps using --max-nodes=1600000. I had to lower max nodes to 800000 in order to compile. Cheers.
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