[mkgmap-dev] [PATCH v5] sea polygons
From Steve Ratcliffe steve at parabola.me.uk on Wed Aug 26 13:52:24 BST 2009
Hi On 25/08/09 22:46, Christian Gawron wrote: > This version of the patch fixes a bug in the previous version which > caused tiles with no shoreline to be "flooded". I've separated out the sea generation from the multipolygon patches and applied them to the multipolygon branch. It would be great if further patches could be relative to this branch to make it easier to see what is being changed by each patch. I have tried the resulting branch out over the whole of the UK and I get very good results. So OK there is one slight problem: http://www.mkgmap.org.uk/tmp/sea.png which looks rather neat :) But this is exactly reversed even zooming in close to islands that cross the tile boundary. But apart from one tile with the sea exactly reversed there are no other problems that I can see, and this is true when zoomed in or out. ..Steve
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