[mkgmap-dev] [PATCH v5] sea polygons
From Chris-Hein Lunkhusen chris66nrw at gmx.de on Wed Aug 26 17:14:59 BST 2009
Chris Miller schrieb: > CG> - I have noticed problems due to partly missing shoreline segments > CG> for > CG> example at the Elbe. This, however, seems to be a problem in the > CG> splitting of the data. > > Assuming you're talking about the splitter... is this because the nodes that > make up the shoreline are quite far apart where they cross a tile boundary? > If so then it's possible the node outside the tile isn't getting included > in the 'overlap'. Try specifying a larger --overlap value for the splitter > and see if that helps (the default is 2000). Would it be to complicated for the splitter to add a coastline-node exactly on the cutting boundary? (If this helps the seapoly- algorithm to work). What unit is the "2000" ? Chris
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