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[mkgmap-dev] [PATCH v5] sea polygons

From Chris-Hein Lunkhusen chris66nrw at gmx.de on Wed Aug 26 17:14:59 BST 2009

Chris Miller schrieb:
> CG> - I have noticed problems due to partly missing shoreline segments
> CG> for
> CG> example at the Elbe. This, however, seems to be a problem in the
> CG> splitting of the data.
> 
> Assuming you're talking about the splitter... is this because the nodes that 
> make up the shoreline are quite far apart where they cross a tile boundary? 
> If so then it's possible the node outside the tile isn't getting included 
> in the 'overlap'. Try specifying a larger --overlap value for the splitter 
> and see if that helps (the default is 2000). 

Would it be to complicated for the splitter to add a coastline-node
exactly on the cutting boundary? (If this helps the seapoly-
algorithm to work).

What unit is the "2000" ?

Chris




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