[mkgmap-dev] Maximum map resolutions people use
From Chris Miller chris.miller at kbcfp.com on Tue Sep 1 13:04:41 BST 2009
I've just chatted to Steve about this and it turns out my description below is incorrect. What really matters is the resolution of the overview map, NOT the resolution of the lowest zoom level you're using. Given that mkgmap is currently hard-coded to use a resolution of 14 for the overview map, there's no need for anyone to be changing the --resolution parameter in the splitter just yet. This is also good news for the density map code I'm working on, it means I don't have to worry too much about the amount of memory it will require. Chris L>> I never used the --resolution parameter as I don't know what it L>> means and does to the output/maps. Maybe I missed a discussion about L>> it earlier, but can you explain again? L>> CM> Oh... I was about to point you to the documentation on the website CM> but you've just made me realise that there isn't any documentation CM> for that parameter yet! Whoops, I'll add it... CM> CM> I think (but am not 100% sure - SteveR, can you please comment?) it CM> should be described something like this: CM> CM> --resolution=13 CM> Rounds the split areas off so they are suitably aligned to use with CM> mkgmap CM> at the specified resolution. The resolution value you supply should CM> be less CM> than or equal to the lowest resolution value you plan to use in CM> mkgmap. For CM> example, if you are using --levels=0:24,1:22,2:20 in mkgmap, the CM> resolution CM> you supply here must be 20 or less. L>> As you probably know, I split two files that to be able to cover the L>> whole world: A North/South America file and one that contains the L>> rest (I call it Eurasia). The max-nodes is set to 1.200.000 and L>> problem areas are divided further by hand. Hope this info helps. L>> CM> Thanks. If you're splitting even the whole planet using the default CM> resolution of 13 then there won't be a problem with the density map CM> at all. CM> CM> Chris
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