[mkgmap-dev] mkgmap creates polygons that break Mapsource panning and also routing in some zoomlevels as well as crashing the GPS
From Felix Hartmann extremecarver at googlemail.com on Thu Sep 3 14:28:42 BST 2009
Mark Burton wrote: > Felix, > > >> 3. delete 1/3 of the lines in my polygons style-file or delete this last >> section: >> leisure=* & fixme!=yes & import!=* [0x2a >> resolution 24] >> tourism=* & fixme!=yes & import!=* [0x2b >> resolution 24] >> sport=* & fixme!=yes & import!=* &sport!=skiing &sport!=ski [0x2c >> resolution 24] >> landuse=* & landuse!=commercial & fixme!=yes & import!=* [0x2d >> resolution 24] >> natural=* & fixme!=yes & import!=* [0x2e >> resolution 24] >> amenity=* & fixme!=yes & import!=* [0x2f >> resolution 24] >> > > Looking at 63650004.img, it uses 66 line types and 67 area types. > > What happens if you reduce both/either of those numbers of types to > less than 64? > > I don't think this will help, I have found tiles (i.e. Vienna where more 77 different polygons and 74 line tpyes are used in one tile) and those tiles work perfectly fine. Should I even give it a try? > Mark > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20090903/5d6e9958/attachment.html
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