[mkgmap-dev] Creating DEM-like maps using TYP customisation
From maning sambale emmanuel.sambale at gmail.com on Sat Oct 3 14:01:33 BST 2009
nice! How were you able to close contours along tile borders? Is it possible to pre-process the contour tiles before mkgmap? On 9/26/09, Martin Simon <grenzdebil at gmail.com> wrote: > 2009/9/26 maning sambale <emmanuel.sambale at gmail.com>: >> Very nice. Has anyone tried this with mkgmap? >> >> http://www.cgpsmapper.com/download/Creating%20custom%20types%20to%20represent%20elevation%20data.pdf >> >> What's needed is to simply (?) convert the contour line to polygon. > > I'm currently experimenting with this - the problem is to create > closed polygons per tile, similar to the sea areas mkgmap can create > from coastlines. > > This is what it looks like when it's working(when no open contours are > involved): > > http://img30.imageshack.us/img30/9595/img0854oj.jpg > > It works quite fast, even if there are many dithering layers on top of > each other. > > Maybe parts of the sea polygons code could be reused to extend contour > areas to the tile borders. > > -Martin > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > -- cheers, maning ------------------------------------------------------ "Freedom is still the most radical idea of all" -N.Branden wiki: http://esambale.wikispaces.com/ blog: http://epsg4253.wordpress.com/ ------------------------------------------------------
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