[mkgmap-dev] Sea tiles problem
From Christian Gawron christian.gawron at googlemail.com on Mon Oct 26 12:14:26 GMT 2009
Toby Speight schrieb: > I've just started using the --generate-sea option, and it almost works. > The problem is that of the UK, the whole of northern Scotland (north of > a line through Stirling) is inverted - i.e. the land is blue and the sea > is light yellow (black at night). This is inconvenient, as that's where > I live. > > What's the likely cause? Could it be due to an island that's tagged in > the wrong direction? I've checked the most northerly and most westerly > islands and they all look okay to me. GeoFabrik's OSM Inspector doesn't > flag up any coastline errors in that area, so that's no help. > Could you provide me a download link for the offending tile? Did mkgmap print a warning message "Non-closed coastline segment does not hit bounding box: ..."? The algorithm I implemented handles two cases of land masses: - closed shoreline segments (aka islands) - shoreline segments which are not closed but extend to the border of the tile (i.e. the intersection of a closed shoreline with the bounding box) In the latter case the shoreline is "closed" along the tile border. The algorithm then generates a sea background and a multipolygon relation which adds a "hole" for each landmass. Obviously a landmass with a non-closed boundary will be drowned by that approach :-) One limitation I know of arises with country extracts from geofabrik - they have shorelines cut-off at the country border. As UK is a big island, this should not be the cause of your problem, though. Best wishes Christian
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