[mkgmap-dev] DP Filter and areas at Resolution=24
From Felix Hartmann extremecarver at googlemail.com on Thu Nov 26 09:30:40 GMT 2009
Mark Burton wrote: > Hi Felix, > > >> Could the DP Filter not remove any points at resolution=24? >> > > It doesn't do anything at that res. > > >> Or is there another reason why many small polygons like buildings get >> mashed? >> > > Yes, the reason is that the coordinates round to approx the nearest 2m. > We can't do anything about that, it's what Garmin support. > okay I see. So the only real solution would be to have intelligent filters moving the nodes to nearest 2m in such a way that there is minimal loss of detail. Probably pretty CPU intensive and a lot of work. So we have to live with it, in most places there is no real loss of information anyhow. > > >> In most cases there are not even any reductions in points needed to draw >> the areas. >> > > Agreed. > > Cheers, > > Mark > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20091126/7a809d16/attachment.html
- Previous message: [mkgmap-dev] DP Filter and areas at Resolution=24
- Next message: [mkgmap-dev] DP Filter and areas at Resolution=24
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list