[mkgmap-dev] Multipolygons and basic question on polygons with holes
From WanMil wmgcnfg at web.de on Tue Jan 5 21:10:55 GMT 2010
Am 02.01.2010 15:18, schrieb Christian Gawron: > Am 02.01.2010 00:19, schrieb Steve Ratcliffe: >> [...] >> Some observations >> >> 1. The sea polygon is probably cut up into small enough pieces first, >> before the "cuts" to the hole are made. >> 2. Because we do things the other way round, we make the cut a slight >> wedge shape, as you cannot send polygons that have touching segments >> to the polygon splitting code. This is what makes things look bad. >> 3. If you split a sea polygon with a line that goes "through" (around) >> a hole then you don't need to add a cut. >> 4. Its probably easier to do it by hand, but that might just reflect >> my lack of knowledge of GIS algorithms in this area... >> > I think it should not be too hard to create an algorithm that decomposes > a polygon with holes into polygons without holes. I googled for "polygon > decomposition" and found a paper describing an algorithm to decompose a > polygon with holes into convex polygons, but this seems to be more than > we need (and too complex computationally). Right now I have some time so > I will have a look at it. > > Best wishes > Christian > Christian, I think it's a good idea to change the strategy from the old "polygon with holes" to "simple polygons". The old strategy does not work with the PolygonSplitter and seems to be too complex. I have some requirements to the new strategy: * It should handle most of possible cases. Otherwise we will always have complaints about not supported multipolygons. * It should take not too much performance. The current findCpa method is a performance killer for polygons with lots of points. * It should work with the current PolygonSplitter. This is achieved by creating simple polygons. At the moment I am using your idea of simple polygons and try a new implementation using the java.awt.Area class that is also used in the PolygonSplitter. I hope this will achieve the requirements. WanMil
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