[mkgmap-dev] [mp: PATCH] Multipolygon handling - decomposed polygons
From WanMil wmgcnfg at web.de on Sat Jan 9 11:41:46 GMT 2010
Is there any mkgmap tag yet to avoid this? (like mkgmap:noaddpoitoarea=yes) WanMil > AFAIK the POI searches work only with the actual POIs that are generated, not the polygons. So this should be no big problem. You should make sure though that the --add-pois-to-areas option doesn't generate the POIs twice. > > Regards > Thilo > > Am 09.01.2010 um 11:56 schrieb WanMil: > >> Am 09.01.2010 11:25, schrieb Ralf Kleineisel: >>> On 01/09/2010 10:08 AM, WanMil wrote: >>> >>>> Another idea is to add some specific tags by the mulitpolygon algorithm >>>> that link to the other pieces of the formerly big forrest. This could be >>>> evaluated by the SizeFilter? >>> >>> Another idea (don't know if this is possible): >>> >>> You have a big multipolygon forest. You could duplicate it. One copy >>> without small inner polygons for the low resolutions. Another copy with >>> the inner polygons which gets splitted for the higher resolutions. The >>> copies could be marked with some mkgmap internal tag and used later. >>> >> >> That should be no problem for the mulitpolygon code. But I need someone >> who can modify the style handling. >> >> What about POI searches? If we have multiple versions of the famous >> Wienerwald the search for forrests should return only one version. > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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