[mkgmap-dev] Text format for TYP files
From Marko Mäkelä marko.makela at iki.fi on Sun Jan 17 10:40:11 GMT 2010
Hi Greg, Last night, I wrote: >> We could do that, but I just got another idea: I will create a simple >> TYP file with http://ati.land.cz/gps/typdecomp/ and try to decompile >> it by hand into source file(s) that would be compiled with GNU Assembler >> to the TYP file. That should be enough for my immediate needs, to define >> some line styles. I will probably need a couple of weeks for that. On Sat, Jan 16, 2010 at 07:47:30PM -0500, Greg Troxel wrote: > That might work, if the format is regular enough. You're writing the > code, but my first inclination is to define xml for the TYP file and > write something that uses an xml parser to an in-memory structure and > the write out the bits. That is of course a possibility. Using XML and Java would have the benefit that mkgmap is are already using them. Would XSLT be able to cut the mustard? According to http://www.oreillynet.com/xml/blog/2008/06/xslt_and_binary_file_formats_1.html it might be. I would rather choose a well-known tool that can represent the TYP file with minimum hassle. The assembler could be replaced with something else later. Well, you will see once I have some code to present. On Sat, Jan 16, 2010 at 07:48:57PM -0500, Greg Troxel wrote: > That compiler is now under a BSD license, so I wonder about just making > it into a regular program instead of a cgi. Have you tried using the source code? I tried, but failed. It does not even claim to be the entire program. The web interface is deliberately missing. The code seems to implement a transformation from in-memory data structures to textual and binary TYP formats, in the methods as_string and as_binary. The constructors seem to be taking the binary TYP in the $raw_data parameter. I have done some Perl programming in the past, but I have never written object-oriented Perl. It would be easier to work with the code if there were more comments or if I knew some Chech. Best regards, Marko
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