[mkgmap-dev] [mkgmap-svn] Commit: r1497: Merge the mp branch to trunk.
From Mark Burton markb at ordern.com on Tue Jan 19 00:18:44 GMT 2010
Steve, > Oh OK, I've attached a picture of the worst bit - that is expected then? Hmm, that's particularly bad, attached is what I get when using multipolygon (and my h v patch). As you can see, not bad at all. Zooming in and out doesn't make it change very much. > I took another look at the NZ maps on your suggestion and there are > indeed a few artefacts there which look similar. Interesting. If there > is no obvious reason, then reducing the number of sea polygons would be > a good idea I suppose. Perhaps, but when there is a lot of islands, you are always going to get a lot of sea polygons. That is one definite advantage of using generate-sea=polygons because then you only get one polygon per island and one sea polygon per-tile (obviously, these may be split if they are large). Mark -------------- next part -------------- A non-text attachment was scrubbed... Name: island-artifacts.png Type: image/png Size: 7451 bytes Desc: not available Url : http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20100119/f4bf068c/attachment.png
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