[mkgmap-dev] Dreaming of more generic base-style
From Mark Burton markb at ordern.com on Thu Jan 28 20:04:58 GMT 2010
Hi Marko, > I see that you defined base-style=default for this style. > It is probably the best option at the current situation. I only wanted to add the marine objects, so it seemed the way to go. > I look forward to Steve's work on the style branch merge. I would like to > see some include mechanism, or means to define a tree of base-style > (multiple styles per base-style definition, and styles based on styles based > on styles). It could be useful to be able to override or delete rules > from the base definition, e.g., if you want everything except buildings from > the default style, or if you want to translate some POIs differently. I think some kind of include would be good because then one could mix and match from any number of "themed" style files. Also, I think it would be very useful to be able to conditionally include stuff or not. Hey, why don't we reinvent the C pre-processor, or m4, etc? Mark
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