[mkgmap-dev] [PATCH v1] mp improved tag handling
From Marko Mäkelä marko.makela at iki.fi on Thu Jan 28 20:47:41 GMT 2010
On Thu, Jan 28, 2010 at 08:07:56PM +0000, Mark Burton wrote: > What happens if you use polygons rather than multipolygon for the sea > generation? If it still floods with polygons, the problem is in the sea > code, not in MP code. It floods. I can't remember if I ever tried generate-sea with the MP code. Maybe I should try it now, because it should be faster. I am seeing natural=forest islands on sea around my residence. The flooded areas differ depending on the zoom level. With today's mkgmap, it looks roughly the same as it did a few weeks ago. One notable exception is that the middle tile (starting in Jyväskylä) is almost completely flooded now. Mark, can you please download my scripts from http://www.polkupyoraily.net/osm/ and try it yourself? Just add --generate-sea=polygons to the mkgmap options. Marko
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