[mkgmap-dev] [PATCH v4] Multipolygon code enabled for overlapping lines
From WanMil wmgcnfg at web.de on Mon Feb 15 17:10:13 GMT 2010
> Hi WanMil, > >> Compared to v3 (posted by Carlos in thread "Wrong multipolygon >> warnings") some unused debug messages have been removed. >> >> The patch enables the multipolygon code to process multipolygons with >> overlapping lines. > > For the Geofabrik Finland extract of today, the patch reduces the > amount of log output from 198129 to 195563 bytes. > > If I specify --generate-sea=multipolygon I will get 1887595 bytes of > log, including 3814 warnings 'is not processed due to an unknown > reason'. > > Normally, I get only one 'unknown reason' warning, for a monster > multipolygon that I created some days ago: > http://www.openstreetmap.org/browse/relation/404644 > > WanMil, can you please take a look at that multipolygon and improve the > code or diagnostics? That multipolygon could be easily split near > Ihanteensalo, but I will leave it as is for now, so that the problem > can be diagnosed. > > Marko Marko, I downloaded the finland OSM dump from geofabrik from today (Feb 15th). I used splitter v105 and the areas.list file from http://www.polkupyoraily.net/osm/ to get three tiles. Then I tried that patch: * I got no warning for mp 404644 * I got only one "unknown reason" warning for complete finland Apart from improving handling on the tile boundaries (which will be another main patch) I don't see anything to improve. Did you really use the patch? WanMil
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