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[mkgmap-dev] Etrex sea floods tile unless well zoomed out

From Felix Hartmann extremecarver at googlemail.com on Mon Mar 1 18:13:25 GMT 2010


On 01.03.2010 19:11, Mark Burton wrote:
> Hi Felix,
>
> Many thanks for taking the time to respond - I believe the problem was
> caused by me removing the 0x4b poly from the TYP file (see last post).
>
>    
No it is not, because neither do my TYPfiles contain 0x4b, nor does my 
maps contain 0x4b.
You're somehow working around another bug in your typfile. (maybe 
related to ati.land??).
> Mark
>
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>    



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