[mkgmap-dev] Etrex sea floods tile unless well zoomed out
From Felix Hartmann extremecarver at googlemail.com on Mon Mar 1 18:13:25 GMT 2010
On 01.03.2010 19:11, Mark Burton wrote: > Hi Felix, > > Many thanks for taking the time to respond - I believe the problem was > caused by me removing the 0x4b poly from the TYP file (see last post). > > No it is not, because neither do my TYPfiles contain 0x4b, nor does my maps contain 0x4b. You're somehow working around another bug in your typfile. (maybe related to ati.land??). > Mark > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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