[mkgmap-dev] [PATCH v1] Handling of boundary multipolygons
From WanMil wmgcnfg at web.de on Sun May 2 14:08:53 BST 2010
> > > On 17.04.2010 20:00, WanMil wrote: >>> I am thinking about how to handle boundary multipolygons and want get >>> some feedback and ideas from you. >>> >>> There are two possible ways to use boundary information: >>> 1. Draw the boundaries as lines >>> 2. Draw the boundaries as polygons with different colours for different >>> administrative levels >>> >>> I think the 2nd option cannot be realized (at the moment). I see no way >>> how to define a style that differently colours adjoining polygons with >>> rather identical tags (e.g. boundary=adminstrative, admin_level=2). >>> >>> So let's concentrate on the 1st option. >>> One way may be part of different boundary relations. (admin_level=2&& >>> admin_level=3&& admin_level=4 ....). To be able to process all of them >>> with the style system the way must be duplicated for each relation. >>> >>> The multipolygon handling of boundaries might work as follows: >>> For all ways (role=outer and inner) part of the boundary relation >>> - Clone the original way >>> - Tag the cloned way with the boundary information of the mp >>> - Remove all tags from the original way that are also contained in the >>> mp (with the same value) >>> - Split all closed ways (polygons) in two ways to ensure that only ways >>> are tagged with the boundary information >>> >>> >>> What do you think? If no one really complains I will start implementing >>> this (and expect that it will be accepted when I am ready :-). >>> In case other multipolygon type also require such a processing we might >>> add a config file in future which types are handled in this way. So this >>> is ready to be more generic. >>> >>> WanMil >>> >> >> Why talking so long? Implementation was quite easy so please try this >> patch and post what you think about this patch. >> >> I will post v2 with some more comments in the source code if it should >> be committed. >> >> WanMil > Hallo WanMil > Well I do think the patch is working as supposed. However that is not > really what I find useful. Now on country boundaries there are sometimes > 10 boundaries on top of each other - is this what you want to achieve? > I'ld much rather have only the boundary with the highest admin level - > and have taken quite a bit of code into the style-file to make sure ONLY > the boundary with the lowest admin_level is put inside the map. Your > patch makes my style-file useless. > > I don't really understand what this patch is trying to achieve. There is > a patch by Thilo Hanneman (I'm attaching it for you) that makes it > possible to directly render relations from the relations file, I think > that is more useful - or don't I understand something here that you > intend to achieve??? > > BTW - I'ld much rather have a patch that disables sea, if there are more > than 500 highway=residential inside the sea polygone, or something > similar to detect that nothing is flooding. Just day before yesterdays > alp extract from Geofabrik had one tile inside flooded, and there is the > dreaded flooding inside Germany as allways (well this one due to > geofabrik cutting). Maybe you could write a patch for that problem. I > get tons of comments on my website about sea flooding, no matter in how > many places I write that this is not solvable and any comment regarding > sea flooding will get into the trashbin... > Felix, I tried to understand what the patch does. I compiled a map with the default style but the changed code section was never called. So I suppose I am missing some style rules that trigger the patch. Can you send me your style file so that I can try to understand the patch and maybe extract the good parts of it so that we might commit it? WanMil
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