[mkgmap-dev] Maintaining generated sea polygons
From NopMap ekkehart at gmx.de on Fri May 21 06:57:54 BST 2010
Hi! I have been playing around with generated sea polygons. The algorithm works remarkably well - but I have been experiencing trouble due to inconsistent use of natural=coastline in the data. There was an invalid use of natural=coastline in the planetfile, that caused a whole tile in the Alps to be flooded. So I tracked it down, fixed it and waited for the next planetfile. This time another tile near Berlin was flooded. I tracked it down, noted that another mapper had already fixed it and waited for the next planetfile. This time another tile south of Würzburg was flooded... - you note the pattern? :-) For three weeks I have been unable to grab a planetfile with correct coastline for central europe - they are broken at about the same speed we can fix them. So even though I was able to build a really nice map a while ago, all update attempts were broken. Therefore my question: Would it be possible to save the generated sea polygons to disk in osm format so an intact set of polygons can be re-used with future osm data? That way it could be ensured that future updates will have the same, correct sea polygons and not be randomly broken by temporary inconsistencies in the osm data. Storing the image files and using them as a seperate map layer is not a solution as older Garmin devices are really cumbersome with layers or cannot handle multiple layers at all - and the map is for an older device. Any ideas? Nop -- View this message in context: http://gis.638310.n2.nabble.com/Maintaining-generated-sea-polygons-tp5082865p5082865.html Sent from the Mkgmap Development mailing list archive at Nabble.com.
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