[mkgmap-dev] continue command in combination with add-pois-to-areas
From WanMil wmgcnfg at web.de on Tue Oct 12 17:17:54 BST 2010
> Steve Ratcliffe wrote: >> Hi >> >>> points style: >>> >>> shop=car_repair [0x2c14 continue] >>> shop=car_repair [0x2c09] >>> >>> and a polygon style: >>> >>> shop=car_repair [0x12] >>> >>> Processing this on a very simple OSM file containing one polygon tagged >>> shop=car_repair and one point tagged shop=car_repair, using >>> the --add-pois-to-areas switch, I see: >>> One polygon of type 0x12, with a 0x2c09 POI in the centre >>> Two POIs consisting of one of type 0x2c09 overlain on top of another of type >>> 0x2c14 >> >> Yes that does appear to be the case. >> >> It might be difficult to change. We don't know if something is a polygon >> until after the style rules have been run and at that stage it is too >> late for the normal processing to occur for the generated point. At >> least that the way it is written - it is possible that it could be >> changed, if anyone has any ideas please post. >> >> Regards, >> >> ..Steve > > I'm sure I saw an email from WanMil recently that said there already is > code in mkgmap that can test to see if an object is a closed polygon. Yes, it is possible to check if an object is a closed which does not necessarily mean that it is a polygon (example: roundabout). But we could add some methods (maybe they already exist) that can check if an object is tagged with polygon tags. > If, so, then this code could be re-used and --add-pois-to-areas could > be run before the style file processing. Whilst I'm helpfully palming > off work to others more skilful than myself, could whoever does this > also add some logic to make sure the resultant POI is always placed > *inside* the polygon? :) Do you have an algorithm that performs within an acceptable time? > > -- > Charlie > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev >
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