[mkgmap-dev] mkgmap dropping ways with boundary -- newly introduced bug
From Felix Hartmann extremecarver at gmail.com on Wed Jan 26 14:02:30 GMT 2011
On 26.01.2011 14:03, Felix Hartmann wrote: > > > On 26.01.2011 14:00, WanMil wrote: >>> On Tue, Jan 25, 2011 at 11:07:09PM +0100, Felix Hartmann wrote: >>>> Well I don't know whether I should say this is good news or bad news. >>>> As 1752 was the merger with the coastline branch - hence not easy to >>>> find the error as lots of functionality changed. >>> The good news was that my guess was right. :-) >>> >>> I guess that you should save and reduce the input that causes the >>> error. >>> Then WanMil should be able to figure out the cause in no time, like he >>> did for the contourline problem last week. >>> >>> Marko >> I introduced a bug in the Tag class. It implements a kind of specialised >> HashMap and I added a size counter to be able to remove empty Tag >> objects. Unfortunately calling the deleteTag method twice with the >> same tag >> way.deleteTag("highway") >> way.deleteTag("highway") >> caused the new size counter to be decreased twice. >> >> This is fixed in r1797 and I have also committed that to the index >> branch. >> >> Thanks a lot for pointing your fingers on it! >> WanMil >> _______________________________________________ >> > Hmm, I just generated the broken tile, and it seems something else is > broke now. I missed about 15KB on a 13.5MB .img. Now however the .img > is 16.8MB in size. Maybe many ways are now two times in the map?? > Simply exchanging on tile, furthermore crashed Mapsource when zooming > in. Not so sure if the patch was correct... Sorry, error on my part. I had forgotten that I used another style for that single tile. Fix seems to be working allright. The missing streets have reappeared.
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