[mkgmap-dev] Changing styles and TYP integrating
From Minko ligfietser at online.nl on Mon Jan 31 22:43:24 GMT 2011
"Marko Mäkelä" wrote": >Your suggestion of replacing the 0x06 with 0x0d makes sense, provided >that it is routeable and does not imply bicycle=no. (In Finland, >bicycling up to 20 km/h is allowed on pedestrian areas.) Yep, I use type 0x0d for different lines (mainly tracks, mtb-paths and pedestrian roads) and cycling routes very well on these roads. >>a suggestion could be to change this into 0x0d or the same as footway, 0x16 >How would you identify a footway? There is some path/cycleway/footway >controversy and ambiguity going on. Something like this? >highway=footway & bicycle=(yes|designated|permissive|official) [ 0x16 ] >highway=footway [ 0x0d ] # other cases than the above >highway=path & bicycle=no [ 0x0d ] >highway=path & bicycle!=no [ 0x16 ] >highway=cycleway [ 0x16 ] I would suggest highway=path & bicycle=(yes|designated|permissive|official) [ 0x16 ] highway=path [ 0x0d ] so the same as footways As far as I know on the Dutch map highway=path is a narrow trail in forests or on fields that are not suitable for cycling unless otherwise stated (with bicycle=yes, for mtb trails etc). >Right, it could be useful to distinguish cycleways (or >foot-and-cycleways) from foot-only ways. Yes, that would be great. >>Other line types that are routable can be used as well to distinguish >>more type of highways that are rendered the same in the default map: >>0x0e 0x0f 0x10 0x11 0x12 0x13 >> >>Think about bridges, tunnels, steps etc >I am a little reserved about this, but I agree that this could be useful >with a TYP file. I agree, someone has to maintain a default style file first otherwise it wouldnt make much sense. >>Polygons: > >>add landuse=grass to landuse=meadow >>add natural=heath [0x20 resolution 20]? >>add natural=sand | surface=sand to natural=beach >According to >http://wiki.openstreetmap.org/wiki/Editing_OSM_Map_On_Garmin/Area_Types >the 0x20 could work, but I would have to test it. >There is no natural=beach in the default style. What did you have in >mind? 0x53? sand/tidal/mud flat - although it looks like water in gpsmapedit :( >>I wrote earlier about a proposal to put some kind of standard TYP file >>to the default styles. The Mapnik ones from Lionel aka Petrovsk are >>suitable for this and he already give his permission to enhance it. >>Maybe this can be worked out and translated it into German, English etc >I can help with a Finnish translation. How would this TYP file be >maintained? Is there some editable (text) format and an editor that is >free software? Quite a while back, I was toying with the idea of >composing a TYP file from an assembler source file, but I never got >around to completing it. I use typviewer from http://opheliat.free.fr/michel40/ to convert a typ file into txt format and back to typ which is also compatible with the online typ file editor from ati.land.cz Drawback is that it's only available in French. I don't know who is willing to maintain the default typ file. The main problem is that there is a big difference in display between the older Garmin units and the 'touchscreen units' like Oregon, Dakota and Nuvi, see http://forum.openstreetmap.org/viewtopic.php?id=10032 For my cycling maps I have a workaround for the older units with thin lines and a green backgroud. Anyway, I think the mapnik.typ that is now available is always better than no typ file at all. Regards, Minko
- Previous message: [mkgmap-dev] Changing styles and TYP integrating
- Next message: [mkgmap-dev] Changing styles and TYP integrating
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list