[mkgmap-dev] 0x10 for residential in default style
From Minko ligfietser at online.nl on Thu Feb 10 07:56:52 GMT 2011
Hi Jeroen In your lines style I see 30 lines of code to render tunnels [0x12]. You could do this with one line as a layer on top of each highway: (tunnel=yes | tunnel=true) & (railway!=subway | waterway!=*) [0x12 resolution 23 continue with_actions] This way you don't need to specify each road with a tunnel tag separately. In the typ file it is rendered as a transparent bitmap with two dashed lines with enough space in between to render the highways: - - - - - - - - tunnel=yes [0x12] _______________ _______________ highway=primary [0x01] - - - - - - - - ----- Oorspronkelijk bericht ----- Van: "Jeroen Muris" No, I don't know this problem - a least not on my device (Oregon 550T). But the definitions in my TYP file cause the line to be much narrower - combned with the style definitions they almost never overlap. I just checked, and when I zoom out with a 'crowded' style, the device leaves out the borders of the lines completely - thus avoiding the problem. And where different types of ways meet at normal zoom levels, the ends are 'blended' most of the time. But is someone want me to test another *.img file, I'm happy to oblige. Regards, J-----.
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