[mkgmap-dev] mkgmap_svn_index: sending one tile always works, several tiles sometimes
From Felix Hartmann extremecarver at gmail.com on Mon Feb 14 14:14:24 GMT 2011
On 13.02.2011 23:32, Steve Ratcliffe wrote: > > Hello > > Right I think I have got it. I've now sent a complete set of 51 tiles > down to my Legend. > > Ironically I couldn't find a pair of adjacent tiles > that didn't work, only well separated ones. My thinking was that > it was probably down to cities with the same name in different tiles > and that this was most likely in tiles next to each other. > > The problem was indeed with repeated city names so your observations > helped, thanks. > > ..Steve > >> Seems so on a quick test. I have not found a group of three with your >> behaviour though. There seem to be certain tiles that block for me as >> soon as they are sent with an adjacent one... >> For others the same as you experienced is valid: Can confirm it, with 1850 sending maps works fine - though somehow the "building map set" phase in Mapsource when sending maps takes quite long, never noticed this before. Not tried out on GPS yet though....
- Previous message: [mkgmap-dev] mkgmap_svn_index: sending one tile always works, several tiles sometimes
- Next message: [mkgmap-dev] Address search and index.
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
More information about the mkgmap-dev mailing list