[mkgmap-dev] Sea (or lakes) issue
From Nakor nakor.osm at gmail.com on Thu Mar 24 20:41:49 GMT 2011
On 3/23/2011 3:16 PM, Marko Mäkelä wrote: > On Wed, Mar 23, 2011 at 01:56:04PM -0400, Nakor wrote: >> What options should I use to get it right? > Have you tried to load the map extract (or just the natural=coastline > ways of it) in JOSM and invoke the validator to see if everything is > correct? Last time I checked, the coastline checks were part of the INFO > level. > > People tend to break coastlines from time to time. For mkgmap, it can > mean garbage in, garbage out. Software cannot always make the right > guesses to fix errors. > Marko, I checked the coastlines and there is nothing wrong there. Now if I extract just the coastline and run mkgmap on that, every thing is fine: * no sea at all without --generate-sea * correct result with all options except polygons * flooded tile with polygons What could be flooding parts of my tile then? Thanks, N.
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