[mkgmap-dev] Generating sea
From Ralf kleineisel ralf-lists at kleineisel.de on Sun Apr 3 13:03:19 BST 2011
On 04/03/2011 12:47 PM, WanMil wrote: > the real reason is unknown. The lines you see are the cuts of the > multipolyon processing. I tried to track down that problem but I could > not find a problem of mkgmap. Have you tested if it helps to create the cuts at multiples of 2048 in garmin units like the tile borders?
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