[mkgmap-dev] Idea: map layers (multiple output tiles per input tile)
From Martin Simon grenzdebil at gmail.com on Sun Apr 10 10:26:58 BST 2011
2011/4/9 Marko Mäkelä <marko.makela at iki.fi>: > Maybe I was being unclear. The use case that I have in mind is the > generation of a map set that comprises several layers (families in > Garmin terminology). These layers can be enabled or disabled in the map > settings menu on the GPS receiver. > > Currently, this use case requires that mkgmap parses the input several > times, once for every generated family ID, or every processed style. > > My proposed feature would allow mkgmap to generate multiple map tiles > from the same source tile. That is, in a sense, process multiple styles > in one go. The benefit should be reduced execution time. I think this is a great idea! I generate a map with seperate layers for -roads and small areas like buildings -landuse -a colored terrain model (to be able to switch between this and landuse representation) -speed limits as colored ways -hiking routes -elevation contours So today i need 4 mkgmap runs for the main osm data and 2 more for terrain and contours (I cound drop them because they don't change, but it doesn't take that long to generate those). If I could tell mkgmap "create a map from these input files using style1 and options1, style2 and options2, style3 and options3 and make a gmapsupp from the resulting files" I suspect this could save a lot of time and maybe prevent trouble with the adress index, as I would't have to use another rund to melt everything together. @Felix: I could'nt care less about mapsource not displaying stuff and don't know anyone really using it. QlandkarteGT is fine with my map, open source and runs well on all relevant platforms. -Martin
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