[mkgmap-dev] How do I get a blue sea?
From Roger Calvert roger at rogercalvert.me.uk on Wed May 18 21:12:10 BST 2011
Thanks for suggestions. No luck so far - please could you advise on the points below. Many thanks, Roger On 18/05/2011 07:03, michael lohr wrote: > style: > natural=land { name 'land' } [0x10100 resolution 14] > natural=sea { name 'sea' } [0x10f1d resolution 14] > > typ: > both 0x10100 and 0x10f1d must be defined, with sea having the lower > drawing priority Please can you advise me on the entries I should put in the MapTK prj file to incorporate these in the typ file - I haven't done much with these! > > Am 17.05.2011 22:42, schrieb Carlos Dávila: >> El 17/05/11 21:35, Roger Calvert escribió: >>> I'm using mkgmap to install OSM on my Garmin GPS. >>> >>> Lakes and rivers come out in blue on both Mapsource and the GPS, but >>> the sea comes out white. The shoreline appears as a single thin line. >>> >>> I am using pbf files of England, Scotland and Wales downloaded from >>> geofabrik Download-Bereich. >>> >>> I have the option >>> '--generate-sea=polygons,extend-sea-sectors,close-gaps=1000' in the >>> mkgmap command line. The 'polygons' file contains 'natural=sea [0x32 >>> resolution 18]'. >>> >>> Any suggestions as to how I might get a blue sea? >> Are you using a .TYP file? Do you have 0x32 defined in it? Yes, both 0x32 and 0x28 are included, with the entry in the MapTK prj file for 0x32 as [Polygon] Type=0x32 DrawOrder=3 String=4,Sea Color=0,0x0000ff [END] >> >> _______________________________________________ >> mkgmap-dev mailing list >> mkgmap-dev at lists.mkgmap.org.uk >> http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev > > > _______________________________________________ > mkgmap-dev mailing list > mkgmap-dev at lists.mkgmap.org.uk > http://www.mkgmap.org.uk/mailman/listinfo/mkgmap-dev -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.mkgmap.org.uk/pipermail/mkgmap-dev/attachments/20110518/5831f566/attachment.html
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