[mkgmap-dev] Mkgmap dropping data: Area too small to split at...
From WanMil wmgcnfg at web.de on Sat Jun 18 19:07:00 BST 2011
> Hi! > > > WanMil wrote: >> >> The only possible solution is to split the polygon so that it contains >> less points (either by selecting the splitter split points or by >> changing the osm data). But that's a try and error solution. >> > > Thanks for the information. In that thread you have been discussion > subdivision a lot, but to me it looks like mkgmap does not do any > subdivision on the objects themselves - it just keeps making the area > smaller but adding all items to the first matching area. As the objects are > very large, this does not help, they all keep being assinged to the first > area until that becomes too small. > > So I take it the patch you created in January was never included? Yes, it's not included. > > Have you any more experiences with your patch? You mentioned that it might > not work? Are you still using it? Do you think it might work with the > current version? No, I am not using it. Things are more complicated so the patch was a first try only - not more. > > Changing the osm data is no way to go - on the opposite, people keep > creating more and more such huge multipolygons. Splitting them before > calling mkgmap is what I have been trying - but I found no way to tell what > items will cause a problem. > > The only practical solution seems to be that mkgmap actually splits up the > objects instead of choking on them. Is that what your patch was doing? I cannot remember in detail what the patch did. But I remember that I came to the conclusion that the whole creation of the subdivisions need to be reorganized. I only started with that but did not continue for a long time. Maybe there is an easy patch that fixes the current problem. I'll try to have a look on that within the next days. Can you upload the osm file so that it is easier for me to start? WanMil > > bye > Nop
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