[mkgmap-dev] unused polygons hexes
From maning sambale emmanuel.sambale at gmail.com on Fri Jul 8 15:02:15 BST 2011
A lot of POIs are being converted to polygons these days because of hires imagery. For my map I'm mostly interested to just show it as a point. The add-poi-to-areas switch is very helpful. However, I'm running out of possible hex to assign the polygon. Any advise on the unused hex we can recycle? I prefer an invisible hex when using the map even without a typ file. Of course I can make it invisible using a TYP editor but a hex that didn't have to edited is of course better. Is there such hex types? :) Thanks! -- cheers, maning ------------------------------------------------------ "Freedom is still the most radical idea of all" -N.Branden wiki: http://esambale.wikispaces.com/ blog: http://epsg4253.wordpress.com/ ------------------------------------------------------
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